[ archive // why hours.gg ]
Hours.gg exists because gaming hardware discovery collapsed into sponsorships, generic reviews, and opinion without context. The platform rebuilds trust through real player playtime, verified Steam evidence, and visible boundaries for every game and category.
products indexed
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active stacks
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protocol_01
Verified Steam playtime can strengthen a declared main. Exact game hours remain evidence, not a claim of product-use duration or skill, and brands cannot pay to improve rank.
protocol_02
You can deploy one main per category and game. Switching is explicit, atomic, and visible.
protocol_03
Rankings are not softened by affiliate pressure, creator relationships, or marketplace priorities.
mission brief
Hours.gg is intentionally narrow. It is not trying to be a social feed, a creator storefront, or an SEO content farm. It is a live intelligence layer over gaming hardware choices.
The system is designed so that a reader can inspect a board's score, evidence state, supported-game context, methodology, limitations, and public field reports.
That discipline has to show up in the interface too. The UI should feel operational, not lifestyle-branded.
No soft social UI
Comments and reports should read like field logs, not chat bubbles.
Data before decoration
Telemetry, labels, and rank context should always outrank visual flourish.
Utility over hype
Primary actions should be obvious, direct, and visually stable.
Black as default
The site shell starts at black and only rises to neutral-950 for contained surfaces.
faq
A deliberate setup pledge establishes the choice. Eligible exact-game Steam playtime can give that declared main more influence without claiming product-use duration or skill.
No. Hours.gg does not sell placements, influence ranking order, or blend affiliate pressure into the public leaderboard model.
Because every board should state its score class, evidence boundary, methodology and limitations without turning game hours into status.
Connect Steam, choose the gear you actually main for a supported game, and submit field reports that help the next player make a decision.
GitHub
Open source repo and implementation history.
X / Twitter
Brand updates, shipping notes, and product changes.
Contact
Reach the team directly for press, security, or product issues.